

Welcome to the RBC Financial, Open Cash League.
The intention of this league is to provide an opportunity for
members to play competitive curling games, learn more about the game,
develop their skills and above all,
have fun!
Have a great time and good curling!
| League Finals - March 30 | |||||||||||
| 6:30 Draw | |||||||||||
| Sheet A | Sheet B | Sheet C | Sheet D | ||||||||
| Loser sheet D | Winner sheet C | Winner sheet B | Loser sheet A | ||||||||
| VS. | VS. | VS. | VS. | ||||||||
| Loser sheet C | Winner sheet D | Winner sheet A | Loser sheet B | ||||||||
| A Flight (for Round 2 only) | B Flight (for Round 2 only) | ||||||
| 1 | Bill Cantelon | 5 | Chris O’Neal | 9 | Don Sifton | 13 | Tabot Tree Service |
| 2 | Dual Temp | 6 | Ryan Bouman | 10 | Boston Pizza | 14 | Thomas Electric |
| 3 | Insurance Central | 7 | Janice Carter | 11 | Universal Printing | 15 | Janice Walker |
| 4 | Paul Carriere | 8 | Chuck Phelps | 12 | Brian Ferris | ||
| SPARES | |
| Name | Phone |
| Carlos Gregorio | 421-1367 |
| J. Simons | 964-3503 |
| David Taplay | 533-2268 |
| Reid Denby | 788-7343 |
| Dick Julian | 539-2159 |
| Shawn Hensen | 539-6525 |
| Ben Badder | 295-0070 |
| John Garton |
537-6043 |
FORMAT
Round 1 - SINGLE ROUND ROBIN
Fifteen game single round robin with the following points system.
15 win
10 tie
5 loss
0 default
Points, not cash won, will be used to determine rankings for Round 2.
Round 2 - A and B-FLITE SINGLE
ROUND ROBINS
The teams finishing in positions 1 to 8 after Round 1 will play an
A-Flite round robin.
The teams finishing in positions 9 to 15 will play a
B-Flite round robin.
The same points system as Round 1 will be used in Round 2.
15 win
10 tie
5 loss
0 default
Points, not cash won, will be used to determine rankings for Round 3.
Round 3
- A and B-FLITE
PLAYOFFS
Teams in each flite that finish fifth, sixth, seventh, eighth in Round 2
are eliminated from further play. Teams finishing in positions 1 to
Note:
Please note that re-scheduling of games may be
permitted if the opposing team is in agreement, the game will be
required to be played as soon as possible. All re-scheduled games
must be approved by the
committee. Scheduling of available ice time will be the responsibility
of the teams involved, not
the committee. All game results must be reported to committee upon
completion.
All Round 1 re-scheduled games must be completed by the last posted
night of the Round 1 schedule. (
All Round 2 re-scheduled games
must be completed before your
next scheduled game. Any re-scheduled games not completed on or
before will result in a default for both teams.
No re-scheduling allowed for
Round 3 games
During Round 2, A-Flite teams will be awarded $40.00 for each game won
and $20.00 for each game tied.
B-Flite teams will be awarded $20.00 for each game won and $10.00
for each game tied.
During Round 3, first, second and third place A-Flite finishers will win
$200.00, $100.00 and $50.00 respectively.
First, second and third place B-Flite finishers will win $100.00,
$50.00 and $25.00 respectively. (These amounts may vary slightly)
After Round 1
A tiebreaker game or games will take place in the event that two or more
teams are tied for eight place.
If multiple teams are tied and 8th place needs to be
determined, round robin tiebreaker games will be played.
The team with the best head-to-head record will get a bye from
the first game played. (See
further information on tie breakers below).
Teams not involved in tiebreakers and are tied in points will be
positioned according to game results during Round 1.
Cards will be drawn, if the teams are still tied, to determine
final position.
After Round 2
If two or more teams are tied for fourth place after Round
If ties exist for first, second or third places in either flite, game
results from Round 2 between the teams will be used to break the tie. If
the tie cannot be broken using this method, then Round 1 rankings will
determine position.
RULES
1.
Games will be played using Four Rock Rule rule.
An opponent’s rock may not be removed from the free guard zone
until the fifth rock of the end.
(This rule allows any team to remove their own stones from the
free guard zone at anytime).
2.
Games will consist of eight ends.
Ties will not be broken.
3.
Teams will use a coin toss to determine last rock in the first
end and color of rocks. The team winning the coin toss has choice of
last rock or color of rocks.
4.
Teams must have at least three players to play a game.
Team participants must be full active members (as defined by the
Board of Directors) of the Men’s, Ladies or Junior sections (20 years of
age prior to December 31st).
If a team is curling with three players then the first two
players will throw three rocks and the skip two rocks.
5.
Number of substitutes is unlimited.
Substitutes must be full active members of the Men’s, Ladies or
Junior sections (20 years of age prior to December 31st).
A team CAN substitute players from other cash league teams
in the positions of lead and second only.
In the case of substitution on a three-person team, members of
other cash league teams may only play the lead position throwing the
first three rocks. As well,
this rule applies to a designated fifth person on a team.
Non-cash league
substitutes may play any position.
6.
Late teams will be penalized after 15 minutes.
The penalty will be one point and
loss of hammer.
Play will commence in the second end.
After 25 minutes the penalty is
increased to two points and loss of hammer.
Play will commence in the third end.
After 30 minutes the game is defaulted.
7.
Team rosters must be set and submitted to the committee by
ROUNDS 2 and 3
1.
Round 1 rule numbers 1, 6 and 7 apply to Rounds 2 and 3.
2.
Games will consist of eight ends. Ties during Round 2 will not be
broken. Ties during Round 3
will be broken by playing a full end or ends towards the glass.
3.
Teams with the higher ranking from Round 1 or 2 will have the
choice of taking last rock in
the first end or choosing color of rocks in Round 2 & 3.
4.
Teams must have at least three players to play a game.
Team participants, same eligibility as Round 1 (see rule 4 under
Round 1). If a team is
curling with three players then the first two players will throw three
rocks and the skip two rocks. The
team must be skipped by a rostered team member.
Skip rocks must be thrown by a rostered team member.
5.
Substitute players must be full active members of the Men’s, Ladies or
Junior sections of the club (20 years of age prior to December 31st).
For Round 2, substitute players CAN be members of any
other Cash League team, as per team rosters submitted to the committee,
in the position of lead or
second. For Round 3
substitute players CANNOT be members of any other Cash League
team, including teams that have been eliminated after Round 2.
6.
The winning team will be responsible to record the out come of game
(win, loss or tie) on score sheet provided. This must be done by
the end of the night the game is played.
Any team that does not
record score will forfeit $5.00 of there winnings.
For games that are tied,
both teams are responsible, and therefore will forfeit $5.00 each if out
come is not recorded.
Monies collected will be
added to total purse of Final round games of 2009/2010 season.