

Welcome to the RBC Financial, Open Cash League. The intention of this league is to provide an opportunity for members to play competitive curling games, learn more about the game, develop their skills and above all, have fun! Have a great time and good curling!
FORMAT
Round 1 - SINGLE ROUND ROBIN
Fifteen game single round robin with the following points system.
15 win
10 tie
5 loss
0 default
Points, not cash won, will be used to determine rankings for Round 2.
Round 2 - A and B-FLITE SINGLE
ROUND ROBINS
The teams finishing in positions 1 to 8 after Round 1 will play an
A-Flite round robin.
The teams finishing in positions 9 to 16 will play a
B-Flite round robin.
The same points system as Round 1 will be used in Round 2.
15 win
10 tie
5 loss
0 default
Points, not cash won, will be used to determine rankings for Round 3.
Round 3 - A and B-FLITE
PLAYOFFS
Teams in each flite that finish fifth, sixth, seventh, eighth in Round 2
are eliminated from further play. Teams finishing in positions 1 to
Note:
Please note that re-scheduling of games may be
permitted if the opposing team is in agreement, the game will be
required to be played as soon as possible. All re-scheduled games
must be approved by the
committee. Scheduling of available ice time will be the responsibility
of the teams involved, not
the committee. All game results must be reported to committee upon
completion.
All Round 1 re-scheduled games must be completed by the last posted
night of the Round 1 schedule.
(February 1, 2011) Any re-scheduled games not completed on or before
will result in a default for both teams.
All Round 2 re-scheduled games
must be completed before your
next scheduled game. Any re-scheduled games not completed on or
before will result in a default for both teams.
No re-scheduling allowed for
Round 3 games
During Round 2, A-Flite teams will be awarded $40.00 for each game won
and $20.00 for each game tied.
B-Flite teams will be awarded $20.00 for each game won and $10.00
for each game tied.
During Round 3, first, second and third place A-Flite finishers will win
$200.00, $100.00 and $50.00 respectively.
First, second and third place B-Flite finishers will win $100.00,
$50.00 and $25.00 respectively. (These amounts may vary slightly)
Tie Breaking Process
When the ranking of tied teams
cannot be established by successive comparisons of win/loss records as
defined above, only those teams that remain tied after such comparisons
shall be ranked by implementing the
Skill Based Team Ranking Process
as defined below.
Skill Based Team Ranking Process
After Round 1
In the event that two or more teams are tied for 4th place at the end of
Round 2 the “Tie
Breaking Process” will apply.
Teams will be positioned according to game results during Round
2. If teams are still tied
the rankings from the Skills Based Team Ranking Process will be used to
determine final positioning for Round 3.
RULES
1.
Games will be played using Four Rock Rule rule.
An opponent’s rock may not be removed from the free guard zone
until the fifth rock of the end.
(This rule allows any team to remove their own stones from the
free guard zone at anytime).
2.
Games will consist of eight ends.
Ties will not be broken.
3.
Teams will use a coin toss to determine last rock in the first
end and color of rocks. The
team winning the coin toss has choice of last rock or color of rocks.
4.
Teams must have at least three players to play a game.
Team participants must be full active members (as defined by the
Board of Directors) of the Men’s, Ladies or junior sections (20 years of
age prior to December 31st).
If a team is curling with three players then the first two
players will throw three rocks and the skip two rocks.
5.
Number of substitutes is unlimited.
Substitutes must be full active members of the Men’s, Ladies or
junior sections (20 years of age prior to December 31st).
A team CAN substitute players from other cash league teams
in the positions of lead and
second only.
In the case of substitution on a three-person team, members of other
cash league teams may only play the lead position throwing the first
three rocks. As well, this
rule applies to a designated fifth person on a team.
Non-cash league
substitutes may play any position.
6.
Late teams will be penalized after 15 minutes.
The penalty will be one point and
loss of hammer.
Play will commence in the second end.
After 25 minutes the penalty
is increased to two points and loss of hammer.
Play will commence in the third end.
After 30 minutes the game is defaulted.
7.
Team rosters must be set and submitted to the committee by
February 1, 2011. Teams
may roster a maximum of five players. The roster sheet is located on the
Cash League Board. All five
players will be considered roistered members for purposes of Round 1,2
and 3 rules. Once a name is
placed on the roster sheet designating a fifth player they cannot be
removed unless the committee is notified.
The committee must approve any changes to rosters due to illness
or injury.
ROUNDS 2 and 3
1.
Round 1 rule numbers 1, 6 and 7 apply to Rounds 2 and 3.
2.
Games will consist of eight ends. Ties during Round 2 will not be
broken. Ties during Round 3
will be broken by playing a full end or ends towards the glass.
3.
Teams with the higher ranking from Round 1 or 2 will have the
choice of taking last rock in the
first end or choosing color of rocks in Round 2 & 3.
4.
Teams must have at least three players to play a game.
Team participants, same eligibility as Round 1 (see rule 4 under
Round 1). If a team is
curling with three players then the first two players will throw three
rocks and the skip two rocks. The
team must be skipped by a rostered team member.
Skip rocks must be thrown by a rostered team member.
5.
Substitute players must be full active members of the Men’s,
Ladies or junior sections of the club (20 years of age prior to December
31st). For Round 2,
substitute players CAN be
members of any other Cash League team, as per team rosters submitted to
the committee, in the position of lead or second.
For Round 3 substitute players
CANNOT be members of any
other Cash League team, including teams that have been eliminated after
Round 2
6.
The winning team will be responsible to record the out come of game
(win, loss or tie) on score sheet provided. This must be done by
the end of the night the game is played.
Any team that does not
record score will forfeit $5.00 of there winnings.
For games that are tied,
both teams are responsible, and therefore will forfeit $5.00 each if
outcome is not recorded.
Monies collected will be
added to total purse of Final round games of 2010/2011 season.
7.
All league fees are due and payable by December 1, 2010.
Any team not paid by this date will forfeit any and all winnings
to date back to the league.
Monies collected will be added to total purse of Final Round games of
2010/2011 season.